33 lines
621 B
C#
33 lines
621 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class FPS : MonoBehaviour
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{
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int fps; float seconds; Text txtFps;
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// Start is called before the first frame update
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void Start()
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{
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txtFps = GetComponent<Text>();
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StartCoroutine(fpsTest());
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}
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IEnumerator fpsTest() {
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while (true)
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{
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yield return new WaitForSecondsRealtime(1);
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txtFps.text = fps.ToString();
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fps = 0;
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}
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}
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// Update is called once per frame
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void Update()
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{
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fps++;
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}
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}
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