99 lines
2.9 KiB
C#
99 lines
2.9 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class GamePage : MonoBehaviour
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{
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Animator thisAnime;
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GeneralScript.GroupColors groupthis;
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public Image circle;
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public ParticleSystem particles;
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public string tagGame;
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public string gameName;
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private void Start()
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{
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thisAnime = GetComponent<Animator>();
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}
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public void generateRandomNumber() {
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int rand = Random.Range(0, 10);
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thisAnime.SetInteger("SortNbr", rand);
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}
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public void especialAnime() {
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thisAnime.SetBool("DoneEspecial", true);
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}
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// Start is called before the first frame update
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public void fakeStart(GeneralScript.GroupColors colors)
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{
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Text[] txts = GetComponentsInChildren<Text>(); Debug.Log(tagGame);
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GameInfo joojInfo = Resources.Load<GameObject>("Games/" + tagGame + "/Info").GetComponent<GameInfo>();
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txts[0].text = joojInfo.gameName;
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txts[1].text = joojInfo.gameDesc;
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circle.color = colors.clara;
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var main = particles.main;
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main.startColor = new Color(colors.clara.r, colors.clara.g, colors.clara.b, .15f);
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groupthis = colors;
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}
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public void StartGame() {
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GameControl gameControl = GameObject.Find("GameControl").GetComponent<GameControl>();
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gameControl.StartGame(tagGame);
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}
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public void EndGame(bool won)
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{
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Text[] txts = GetComponentsInChildren<Text>();
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GameInfo joojInfo = Resources.Load<GameObject>("Games/" + tagGame + "/Info").GetComponent<GameInfo>();
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if (won)
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{
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int indexStart = gameName.IndexOf("<<");
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if (indexStart >= 0)
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{
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gameName = gameName.Remove(indexStart, (gameName.IndexOf(">>") + 2) - indexStart);
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}
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txts[0].text = "Congratulations!";
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txts[1].text = "You completed the game " + gameName;
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ParticleSystem ps_01 = transform.Find("WinParticles").GetComponent<ParticleSystem>();
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ParticleSystem ps_02 = transform.Find("WinParticlesLoop").GetComponent<ParticleSystem>();
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ps_01.Play();
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ps_02.Play();
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Text txt_01 = transform.Find("Nome").GetComponent<Text>();
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Text txt_02 = transform.Find("Desc").GetComponent<Text>();
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Image imgPlay = transform.Find("StartGame").GetComponent<Image>();
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txt_01.color = Color.white;
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txt_02.color = new Color(.87f, .87f, .87f, 1);
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imgPlay.color = Color.white;
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imgPlay.transform.localScale = new Vector3(.5f, .5f, .5f);
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Image imgFundo = transform.Find("Fundo").GetComponent<Image>();
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Color alreadyColor = imgFundo.color;
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alreadyColor.a = 1;
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imgFundo.color = alreadyColor;
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}
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else
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{
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txts[0].text = "Too bad";
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txts[1].text = "Better luck next time";
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}
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}
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}
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