ZoeRobotIngles/Assets/Scripts/ControllerMenu/SupportAnimeCall.cs

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2026-01-26 22:56:16 +00:00
using UnityEngine;
public class SupportAnimeCall : MonoBehaviour
{
public Transform trBackground;
public void CameraLogOut()
{
Animator camAnime = GameObject.Find("MainMenu Camera").GetComponent<Animator>();
camAnime.SetBool("logOut", true);
}
public void CreateFakeBackground()
{
GameObject background = Instantiate(Resources.Load<GameObject>("FundoFalso"), trBackground);
background.transform.SetSiblingIndex(1);
background.name = "FundoFalso";
GameObject.Find("Canvas - Login").GetComponent<Animator>().SetTrigger("login");
}
public void EndAnimeLoad()
{
Transform trNew = GameObject.Find("Canvas - Background").transform;
trBackground.SetParent(trNew);
Animator animeBackground = trNew.GetComponent<Animator>();
animeBackground.Rebind();
}
}