24 lines
517 B
C#
24 lines
517 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class WhackStartBehaviour : MonoBehaviour
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{
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public Button startBtn;
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private Animator anim;
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public void Awake()
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{
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anim = GetComponent<Animator>();
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startBtn = GetComponentInChildren<Button>();
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startBtn.onClick.AddListener(HandleClick);
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}
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public void HandleClick()
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{
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anim.SetTrigger("Hide");
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WhackManager.instance.canPlay = true;
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}
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}
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