ZoeRobotIngles/Assets/Scripts/Gamification/Gamefication_GameSign.cs

55 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Gamefication_GameSign : MonoBehaviour
{
private Animator anim;
public int sceneNumber;
private bool isShowing = false;
public Gamification_GameInfo thisInfo;
public void OnTriggerEnter2D(Collider2D info)
{
if(info.name == "Player")
{
if (!isShowing)
{
Gamification_HUDControl.instance.ReceiveInfo(thisInfo, sceneNumber);
isShowing = true;
}
else
{
}
}
}
public void OnTriggerStay2D()
{
/*if (!isShowing)
{
Gamification_HUDControl.instance.ReceiveInfo(thisInfo, sceneNumber);
isShowing = true;
}
else
{
}*/
}
public void OnTriggerExit2D(Collider2D info)
{
if (info.name == "Player")
{
if (isShowing)
{
Gamification_HUDControl.instance.HideInfo();
isShowing = false;
}
}
}
}