ZoeRobotIngles/Assets/Scripts/GlobalFunctions.cs

16 lines
366 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GlobalFunctions : MonoBehaviour
{
public static void CheckStatus(string Json)
{
if (Json.Contains("\"status\":\"expired\""))
{
SceneManager.LoadSceneAsync(0, LoadSceneMode.Single);
}
}
}