agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct2D1/TransformShadow.cs

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2023-08-31 11:50:53 +00:00
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Runtime.InteropServices;
using SharpDX.Mathematics.Interop;
namespace SharpDX.Direct2D1
{
/// <summary>
/// Internal Transform Callback
/// </summary>
internal class TransformShadow : TransformNodeShadow
{
private static readonly TransformVtbl Vtbl = new TransformVtbl(0);
/// <summary>
/// Return a pointer to the unmanaged version of this callback.
/// </summary>
/// <param name="callback">The callback.</param>
/// <returns>A pointer to a shadow c++ callback</returns>
public static IntPtr ToIntPtr(Transform callback)
{
return ToCallbackPtr<Transform>(callback);
}
public class TransformVtbl : TransformNodeShadow.TransformNodeVtbl
{
public TransformVtbl(int methods) : base(3 + methods)
{
AddMethod(new MapOutputRectToInputRectsDelegate(MapOutputRectToInputRectsImpl));
AddMethod(new MapInputRectsToOutputRectDelegate(MapInputRectsToOutputRectImpl));
AddMethod(new MapInvalidRectDelegate(MapInvalidRectImpl));
}
/// <unmanaged>HRESULT ID2D1Transform::MapOutputRectToInputRects([In] const RECT* outputRect,[Out, Buffer] RECT* inputRects,[In] unsigned int inputRectsCount)</unmanaged>
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate int MapOutputRectToInputRectsDelegate(IntPtr thisPtr, IntPtr outputRect, IntPtr inputRects, int inputRectsCount);
private unsafe static int MapOutputRectToInputRectsImpl(IntPtr thisPtr, IntPtr outputRect, IntPtr inputRects, int inputRectsCount)
{
try
{
var shadow = ToShadow<TransformShadow>(thisPtr);
var callback = (Transform)shadow.Callback;
var inputRectangles = new RawRectangle[inputRectsCount];
Utilities.Read(inputRects, inputRectangles, 0, inputRectsCount);
callback.MapOutputRectangleToInputRectangles(*(RawRectangle*)outputRect, inputRectangles);
Utilities.Write(inputRects, inputRectangles, 0, inputRectsCount);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
/// <unmanaged>HRESULT ID2D1Transform::MapInputRectsToOutputRect([In, Buffer] const RECT* inputRects,[In] unsigned int inputRectsCount,[Out] RECT* outputRect)</unmanaged>
/// <unmanaged>HRESULT ID2D1Transform::MapInputRectsToOutputRect([In, Buffer] const RECT* inputRects,[In, Buffer] const RECT* inputOpaqueSubRects,[In] unsigned int inputRectCount,[Out] RECT* outputRect,[Out] RECT* outputOpaqueSubRect)</unmanaged>
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate int MapInputRectsToOutputRectDelegate(IntPtr thisPtr, IntPtr inputRects, IntPtr inputOpaqueSubRects, int inputRectsCount, IntPtr outputRect, IntPtr outputOpaqueSubRect);
private unsafe static int MapInputRectsToOutputRectImpl(IntPtr thisPtr, IntPtr inputRects, IntPtr inputOpaqueSubRects, int inputRectsCount, IntPtr outputRect, IntPtr outputOpaqueSubRect)
{
try
{
var shadow = ToShadow<TransformShadow>(thisPtr);
var callback = (Transform)shadow.Callback;
var inputRectangles = new RawRectangle[inputRectsCount];
Utilities.Read(inputRects, inputRectangles, 0, inputRectsCount);
var inputOpaqueSubRectangles = new RawRectangle[inputRectsCount];
Utilities.Read(inputOpaqueSubRects, inputOpaqueSubRectangles, 0, inputRectsCount);
*(RawRectangle*)outputRect = callback.MapInputRectanglesToOutputRectangle(inputRectangles, inputOpaqueSubRectangles, out *(RawRectangle*)outputOpaqueSubRect);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
/// <unmanaged>HRESULT ID2D1Transform::MapInvalidRect([In] unsigned int inputIndex,[In] RECT invalidInputRect,[Out] RECT* invalidOutputRect)</unmanaged>
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate int MapInvalidRectDelegate(IntPtr thisPtr, int inputIndex, IntPtr invalidInputRect, IntPtr invalidOutputRect);
private unsafe static int MapInvalidRectImpl(IntPtr thisPtr, int inputIndex, IntPtr invalidInputRect, IntPtr invalidOutputRect)
{
try
{
var shadow = ToShadow<TransformShadow>(thisPtr);
var callback = (Transform)shadow.Callback;
*(RawRectangle*)invalidOutputRect = callback.MapInvalidRect(inputIndex, *(RawRectangle*)invalidInputRect);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
}
protected override CppObjectVtbl GetVtbl
{
get { return Vtbl; }
}
}
}