agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct3D12/Message.cs

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2023-08-31 11:50:53 +00:00
using System;
using System.Runtime.InteropServices;
namespace SharpDX.Direct3D12
{
public partial struct Message
{
// Internal native struct used for marshalling
[StructLayout(LayoutKind.Sequential, Pack = 0)]
internal partial struct __Native
{
public MessageCategory Category;
public MessageSeverity Severity;
public MessageId Id;
public IntPtr PDescription;
public PointerSize DescriptionByteLength;
}
// Method to marshal from native to managed struct
internal unsafe void __MarshalFrom(ref __Native @ref)
{
this.Category = @ref.Category;
this.Severity = @ref.Severity;
this.Id = @ref.Id;
this.Description = (@ref.PDescription == IntPtr.Zero) ? null : Marshal.PtrToStringAnsi(@ref.PDescription, @ref.DescriptionByteLength);
this.DescriptionByteLength = @ref.DescriptionByteLength;
}
/// <inheritdoc/>
public override string ToString()
{
return string.Format("[{0}] [{1}] [{2}] : {3}", Id, Severity, Category, Description);
}
}
}