agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.DirectSound/CaptureBufferBase.cs

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2023-08-31 11:50:53 +00:00
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using SharpDX.Multimedia;
namespace SharpDX.DirectSound
{
public partial class CaptureBufferBase
{
/// <summary>
/// True if the buffer is currently capturing.
/// </summary>
public bool Capturing
{
get
{
return (CaptureStatus & CaptureBufferStatusFlags.Capturing) != 0;
}
}
/// <summary>
/// The offset from the start of the buffer, in bytes, of the capture cursor.
/// </summary>
public int CurrentCapturePosition
{
get
{
int capturePosition;
int realPosition;
GetCurrentPosition(out capturePosition, out realPosition);
return capturePosition;
}
}
/// <summary>
/// The offset from the start of the buffer, in bytes, of the read cursor.
/// </summary>
public int CurrentRealPosition
{
get
{
int capturePosition;
int realPosition;
GetCurrentPosition(out capturePosition, out realPosition);
return realPosition;
}
}
/// <summary>
/// True if the capture buffer is looping.
/// </summary>
public bool Looping
{
get
{
return (CaptureStatus & CaptureBufferStatusFlags.Looping) != 0;
}
}
/// <summary>
/// Gets the waveform format of the capture buffer.
/// </summary>
/// <value>The format.</value>
public WaveFormat Format
{
get
{
unsafe
{
WaveFormatExtensible.__Native native = WaveFormatExtensible.__NewNative();
int sizeOfInputStructure = Utilities.SizeOf<WaveFormatExtensible.__Native>();
int sizeOfStructureReturned;
GetFormat(new IntPtr(&native), sizeOfInputStructure, out sizeOfStructureReturned);
return WaveFormat.MarshalFrom(new IntPtr(&native));
}
}
}
/// <summary>
/// The Lock method locks a portion of the buffer. Locking the buffer returns references into the buffer, allowing the application to read or write audio data into memory.
/// </summary>
/// <param name="offset">Offset, in bytes, from the start of the buffer to the point where the lock begins. </param>
/// <param name="sizeBytes">Size, in bytes, of the portion of the buffer to lock. Because the buffer is conceptually circular, this number can exceed the number of bytes between dwOffset and the end of the buffer. </param>
/// <param name="flags"> Flags modifying the lock event. The following flags are defined: ValueDescription DSBLOCK_FROMWRITECURSORStart the lock at the write cursor. The dwOffset parameter is ignored. DSBLOCK_ENTIREBUFFERLock the entire buffer. The dwBytes parameter is ignored. </param>
/// <param name="secondPart"> Address of a variable that receives a pointer to the second locked part of the capture buffer. If NULL is returned, the ppvAudioPtr1 parameter points to the entire locked portion of the capture buffer. </param>
/// <returns>Address of a variable that receives a pointer to the first locked part of the buffer.</returns>
/// <unmanaged>HRESULT IDirectSoundCaptureBuffer::Lock([None] int dwOffset,[None] int dwBytes,[Out] void** ppvAudioPtr1,[Out] int* pdwAudioBytes1,[Out] void** ppvAudioPtr2,[Out, Optional] int* pdwAudioBytes2,[None] int dwFlags)</unmanaged>
public DataStream Lock(int offset, int sizeBytes, LockFlags flags, out DataStream secondPart)
{
IntPtr dataPart1;
int sizePart1;
IntPtr dataPart2;
int sizePart2;
Lock(offset, sizeBytes, out dataPart1, out sizePart1, out dataPart2, out sizePart2, (int)flags);
secondPart = null;
if (dataPart2 != IntPtr.Zero)
secondPart = new DataStream(dataPart2, sizePart2, true, true);
return new DataStream(dataPart1, sizePart1, true, true);
}
/// <summary>
/// The Unlock method releases a locked sound buffer.
/// </summary>
/// <param name="dataPart1"> Address of the value retrieved in the ppvAudioPtr1 parameter of the {{Lock}} method. </param>
/// <param name="dataPart2"> Address of the value retrieved in the ppvAudioPtr2 parameter of the IDirectSoundBuffer8::Lock method. </param>
/// <returns>No documentation.</returns>
/// <unmanaged>HRESULT IDirectSoundBuffer::Unlock([In, Buffer] void* pvAudioPtr1,[None] int dwAudioBytes1,[In, Buffer, Optional] void* pvAudioPtr2,[None] int dwAudioBytes2)</unmanaged>
public void Unlock(DataStream dataPart1, DataStream dataPart2)
{
if (dataPart2 != null)
Unlock(dataPart1.DataPointer, (int)dataPart1.Length, dataPart2.DataPointer, (int)dataPart2.Length);
else
Unlock(dataPart1.DataPointer, (int)dataPart1.Length, IntPtr.Zero, 0);
}
/// <summary>
/// Writes data to the buffer.
/// </summary>
/// <returns />
public void Read<T>(T[] data, int bufferOffset, LockFlags flags) where T : struct
{
this.Read<T>(data, 0, 0, bufferOffset, flags);
}
/// <summary>
/// Writes data to the buffer.
/// </summary>
/// <returns />
public void Read<T>(T[] data, int startIndex, int count, int bufferOffset, LockFlags flags) where T : struct
{
DataStream stream2 = null;
//Utilities.CheckArrayBounds(data, startIndex, ref count);
int bytes = Utilities.SizeOf<T>() * count;
DataStream stream1 = this.Lock(bufferOffset, bytes, flags, out stream2);
int count1 = (int)(((long)((int)stream1.Length)) / (Utilities.SizeOf<T>()));
stream1.ReadRange(data, startIndex, count1);
if ((stream2 != null) && (count > count1))
stream2.ReadRange<T>(data, count1 + startIndex, count - count1);
Unlock(stream1, stream2);
}
}
}