82 lines
2.9 KiB
C#
82 lines
2.9 KiB
C#
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// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.Runtime.InteropServices;
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namespace SharpDX
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{
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/// <summary>
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/// Provides access to data organized in 3D.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct DataBox
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="DataBox"/> struct.
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/// </summary>
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/// <param name="datapointer">The datapointer.</param>
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/// <param name="rowPitch">The row pitch.</param>
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/// <param name="slicePitch">The slice pitch.</param>
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public DataBox(IntPtr datapointer, int rowPitch, int slicePitch)
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{
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DataPointer = datapointer;
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RowPitch = rowPitch;
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SlicePitch = slicePitch;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DataBox"/> struct.
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/// </summary>
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/// <param name="dataPointer">The data pointer.</param>
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public DataBox(IntPtr dataPointer)
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{
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DataPointer = dataPointer;
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RowPitch = 0;
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SlicePitch = 0;
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}
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/// <summary>
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/// Pointer to the data.
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/// </summary>
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public IntPtr DataPointer;
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/// <summary>
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/// Gets the number of bytes per row.
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/// </summary>
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public int RowPitch;
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/// <summary>
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/// Gets the number of bytes per slice (for a 3D texture, a slice is a 2D image)
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/// </summary>
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public int SlicePitch;
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/// <summary>
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/// Gets a value indicating whether this instance is empty.
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/// </summary>
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/// <value><c>true</c> if this instance is empty; otherwise, <c>false</c>.</value>
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public bool IsEmpty
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{
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get
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{
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return DataPointer == IntPtr.Zero && RowPitch == 0 && SlicePitch == 0;
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}
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}
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}
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}
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