agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Animation/Transition.cs

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2023-08-31 11:50:53 +00:00
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
namespace SharpDX.Animation
{
public partial class Transition
{
/// <summary>
/// Initializes a new instance of the <see cref="Transition"/> class.
/// </summary>
/// <param name="factory">The factory.</param>
/// <param name="interpolator">The interpolator.</param>
public Transition(TransitionFactory factory, SharpDX.Animation.Interpolator interpolator)
{
factory.CreateTransition(interpolator, this);
}
/// <summary>
/// <p>Determines whether a transition's duration is currently known.</p>
/// </summary>
/// <returns>True if the duration is known</returns>
public bool IsDurationKnown
{
get { return IsDurationKnown_().Success; }
}
}
}