agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct2D1/CommandSink4Native.cs

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2023-08-31 11:50:53 +00:00
namespace SharpDX.Direct2D1
{
internal partial class CommandSink4Native
{
/// <summary>
/// <p>Sets a new primitive blend mode. Allows access to the MAX primitive blend mode.</p>
/// </summary>
/// <param name="primitiveBlend">The primitive blend that will apply to subsequent primitives.</param>
/// <returns><p>If this method succeeds, it returns <strong><see cref="SharpDX.Result.Ok"/></strong>. Otherwise, it returns an <strong><see cref="SharpDX.Result"/></strong> error code.</p></returns>
/// <include file='.\..\Documentation\CodeComments.xml' path="/comments/comment[@id='ID2D1CommandSink4::SetPrimitiveBlend2']/*"/>
/// <msdn-id>mt797802</msdn-id>
/// <unmanaged>HRESULT ID2D1CommandSink4::SetPrimitiveBlend2([In] D2D1_PRIMITIVE_BLEND primitiveBlend)</unmanaged>
/// <unmanaged-short>ID2D1CommandSink4::SetPrimitiveBlend2</unmanaged-short>
public void SetPrimitiveBlend2(PrimitiveBlend primitiveBlend)
{
SetPrimitiveBlend2_(primitiveBlend);
}
}
}