87 lines
3.2 KiB
C#
87 lines
3.2 KiB
C#
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// Copyright (c) 2010-2011 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.Runtime.InteropServices;
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namespace SharpDX.Direct3D9
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{
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public partial class MeshContainer : DisposeBase
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{
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/// <summary>
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/// Gets or sets the materials.
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/// </summary>
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/// <value>
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/// The materials.
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/// </value>
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public unsafe ExtendedMaterial[] Materials
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{
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get
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{
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var materials = new ExtendedMaterial[MaterialCount];
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var materialsNative = new ExtendedMaterial.__Native[MaterialCount];
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if (MaterialCount > 0)
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{
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Utilities.Read(MaterialPointer, materialsNative, 0, MaterialCount);
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for (int i = 0; i < materialsNative.Length; i++)
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{
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var materialNative = materialsNative[i];
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var material = new ExtendedMaterial();
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material.__MarshalFrom(ref materialNative);
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materials[i] = material;
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}
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}
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return materials;
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}
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set
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{
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DisposeMaterials();
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MaterialCount = value.Length;
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MaterialPointer = Marshal.AllocHGlobal(Utilities.SizeOf<ExtendedMaterial.__Native>() * MaterialCount);
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for (int i = 0; i < value.Length; i++)
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{
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value[i].__MarshalTo(ref ((ExtendedMaterial.__Native*)MaterialPointer)[i]);
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}
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}
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}
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protected override void Dispose(bool disposing)
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{
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DisposeMaterials();
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}
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private unsafe void DisposeMaterials()
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{
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if (MaterialPointer != IntPtr.Zero)
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{
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for (int i = 0; i < MaterialCount; i++)
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{
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((ExtendedMaterial.__Native*)MaterialPointer)[i].__MarshalFree();
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}
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Marshal.FreeHGlobal(MaterialPointer);
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MaterialPointer = IntPtr.Zero;
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MaterialCount = 0;
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}
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}
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}
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}
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