agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.DirectInput/KeyboardState.cs

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2023-08-31 11:50:53 +00:00
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
namespace SharpDX.DirectInput
{
public class KeyboardState : IDeviceState<RawKeyboardState, KeyboardUpdate>
{
private static readonly List<Key> _allKeys = new List<Key>(256);
static KeyboardState()
{
foreach(var key in Enum.GetValues(typeof(Key)))
_allKeys.Add((Key)key);
}
public KeyboardState()
{
PressedKeys = new List<Key>(16);
}
public List<Key> AllKeys
{
get { return _allKeys; }
}
public List<Key> PressedKeys { get; private set; }
public bool IsPressed(Key key)
{
return PressedKeys.Contains(key);
}
public void Update(KeyboardUpdate update)
{
if (update.Key == Key.Unknown)
return;
bool isPreviousPressed = IsPressed(update.Key);
if (update.IsPressed && !isPreviousPressed)
PressedKeys.Add(update.Key);
else if (update.IsReleased && isPreviousPressed)
PressedKeys.Remove(update.Key);
}
public void MarshalFrom(ref RawKeyboardState value)
{
PressedKeys.Clear();
unsafe
{
var update = new KeyboardUpdate();
fixed (byte* pRawKeys = value.Keys)
for (int i = 0; i < 256; i++)
{
update.rawOffset = i;
update.value = pRawKeys[i];
//if (update.Key == Key.Unknown)
// continue;
if (update.IsPressed)
PressedKeys.Add(update.Key);
}
}
}
public override string ToString()
{
return string.Format(System.Globalization.CultureInfo.InvariantCulture, "PressedKeys: {0}", Utilities.Join(",", PressedKeys));
}
}
}