92 lines
3.1 KiB
C#
92 lines
3.1 KiB
C#
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// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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namespace SharpDX.DirectInput
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{
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public class KeyboardState : IDeviceState<RawKeyboardState, KeyboardUpdate>
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{
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private static readonly List<Key> _allKeys = new List<Key>(256);
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static KeyboardState()
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{
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foreach(var key in Enum.GetValues(typeof(Key)))
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_allKeys.Add((Key)key);
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}
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public KeyboardState()
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{
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PressedKeys = new List<Key>(16);
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}
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public List<Key> AllKeys
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{
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get { return _allKeys; }
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}
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public List<Key> PressedKeys { get; private set; }
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public bool IsPressed(Key key)
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{
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return PressedKeys.Contains(key);
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}
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public void Update(KeyboardUpdate update)
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{
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if (update.Key == Key.Unknown)
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return;
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bool isPreviousPressed = IsPressed(update.Key);
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if (update.IsPressed && !isPreviousPressed)
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PressedKeys.Add(update.Key);
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else if (update.IsReleased && isPreviousPressed)
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PressedKeys.Remove(update.Key);
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}
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public void MarshalFrom(ref RawKeyboardState value)
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{
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PressedKeys.Clear();
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unsafe
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{
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var update = new KeyboardUpdate();
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fixed (byte* pRawKeys = value.Keys)
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for (int i = 0; i < 256; i++)
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{
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update.rawOffset = i;
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update.value = pRawKeys[i];
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//if (update.Key == Key.Unknown)
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// continue;
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if (update.IsPressed)
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PressedKeys.Add(update.Key);
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}
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}
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}
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public override string ToString()
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{
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return string.Format(System.Globalization.CultureInfo.InvariantCulture, "PressedKeys: {0}", Utilities.Join(",", PressedKeys));
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}
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}
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}
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