56 lines
2.4 KiB
C#
56 lines
2.4 KiB
C#
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// Copyright (c) 2010-2014 SharpDX - SharpDX Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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namespace SharpDX.D3DCompiler
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{
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public partial class LibraryReflection
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{
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/// <summary>
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/// Initializes a new instance of the <see cref = "T:SharpDX.D3DCompiler.LibraryReflection" /> class from a <see cref = "T:SharpDX.D3DCompiler.ShaderBytecode" />.
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/// </summary>
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/// <param name = "libraryBytecode"></param>
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public unsafe LibraryReflection(byte[] libraryBytecode)
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{
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IntPtr temp;
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fixed (void* ptr = libraryBytecode)
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D3D.ReflectLibrary((IntPtr)ptr, libraryBytecode.Length, Utilities.GetGuidFromType(GetType()), out temp);
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NativePointer = temp;
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}
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/// <summary>
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/// <p>Returns all function reflectors provided by this library</p>
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/// </summary>
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/// <returns><p>All references to <strong><see cref="SharpDX.D3DCompiler.FunctionReflection"/></strong> interfaces that represents the function reflectors.</p></returns>
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public FunctionReflection[] Functions
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{
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get
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{
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var result = new FunctionReflection[this.Description.FunctionCount];
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for (int i = 0; i < result.Length;i++)
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{
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result[i] = this.GetFunctionByIndex(i);
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}
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return result;
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}
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}
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}
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}
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