// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
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using System;
namespace SharpDX.Direct2D1
{
/// Encapsulates a device- and transform-dependent representation of a filled or stroked geometry. Callers should consider creating a geometry realization when they wish to accelerate repeated rendering of a given geometry. This interface exposes no methods. Creates a device-dependent representation of the fill of the geometry that can be subsequently rendered.
The geometry to realize.
The flattening tolerance to use when converting Beziers to line segments. This parameter shares the same units as the coordinates of the geometry.
The method returns an
| Description | |
|---|---|
| No error occurred. | |
| E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
| E_INVALIDARG | An invalid value was passed to the method. |
?
This method is used in conjunction with
If the provided stroke style specifies a stroke transform type other than
Creates a device-dependent representation of the stroke of a geometry that can be subsequently rendered.
///The geometry to realize.
The flattening tolerance to use when converting Beziers to line segments. This parameter shares the same units as the coordinates of the geometry.
The width of the stroke. This parameter shares the same units as the coordinates of the geometry.
The stroke style (optional).
The method returns an
| Description | |
|---|---|
| No error occurred. | |
| E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
| E_INVALIDARG | An invalid value was passed to the method. |
?
This method is used in conjunction with
If the provided stroke style specifies a stroke transform type other than