// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Runtime.InteropServices; namespace SharpDX.Direct2D1 { /// /// Internal TransformNode Callback /// internal class TransformNodeShadow : SharpDX.ComObjectShadow { private static readonly TransformNodeVtbl Vtbl = new TransformNodeVtbl(0); /// /// Return a pointer to the unmanaged version of this callback. /// /// The callback. /// A pointer to a shadow c++ callback public static IntPtr ToIntPtr(TransformNode callback) { return ToCallbackPtr(callback); } public class TransformNodeVtbl : ComObjectVtbl { public TransformNodeVtbl(int methods) : base(1 + methods) { AddMethod(new GetInputCountDelegate(GetInputCountImpl)); } /// unsigned int ID2D1TransformNode::GetInputCount() /// HRESULT ID2D1EffectImpl::Initialize([In] ID2D1EffectContext* effectContext,[In] ID2D1TransformGraph* transformGraph) [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate int GetInputCountDelegate(IntPtr thisPtr); private static int GetInputCountImpl(IntPtr thisPtr) { var shadow = ToShadow(thisPtr); var callback = (TransformNode)shadow.Callback; return callback.InputCount; } } protected override CppObjectVtbl GetVtbl { get { return Vtbl; } } } }