// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
namespace SharpDX.Direct3D9
{
public partial class IndexBuffer
{
///
/// Initializes a new instance of the class.
///
/// The device.
/// The size in bytes.
/// The usage.
/// The pool.
/// if set to true use 16bit index buffer, otherwise, use 32bit index buffer.
/// bb174357
/// HRESULT IDirect3DDevice9::CreateIndexBuffer([In] unsigned int Length,[In] unsigned int Usage,[In] D3DFORMAT Format,[In] D3DPOOL Pool,[Out, Fast] IDirect3DIndexBuffer9** ppIndexBuffer,[In] void** pSharedHandle)
/// IDirect3DDevice9::CreateIndexBuffer
public IndexBuffer(Device device, int sizeInBytes, Usage usage, Pool pool, bool sixteenBit)
: base(IntPtr.Zero)
{
device.CreateIndexBuffer(sizeInBytes, (int)usage, sixteenBit ? Format.Index16 : Format.Index32, pool, this, IntPtr.Zero);
}
///
/// Initializes a new instance of the class.
///
/// The device.
/// The size in bytes.
/// The usage.
/// The pool.
/// if set to true use 16bit index buffer, otherwise, use 32bit index buffer.
/// The shared handle.
/// bb174357
/// HRESULT IDirect3DDevice9::CreateIndexBuffer([In] unsigned int Length,[In] unsigned int Usage,[In] D3DFORMAT Format,[In] D3DPOOL Pool,[Out, Fast] IDirect3DIndexBuffer9** ppIndexBuffer,[In] void** pSharedHandle)
/// IDirect3DDevice9::CreateIndexBuffer
public IndexBuffer(Device device, int sizeInBytes, Usage usage, Pool pool, bool sixteenBit, ref IntPtr sharedHandle)
: base(IntPtr.Zero)
{
unsafe
{
fixed (void* pSharedHandle = &sharedHandle)
device.CreateIndexBuffer(sizeInBytes, (int)usage, sixteenBit ? Format.Index16 : Format.Index32, pool, this, (IntPtr)pSharedHandle);
}
}
///
/// Locks the specified index buffer.
///
/// The offset in the buffer.
/// The size of the buffer to lock.
/// The lock flags.
/// A containing the locked index buffer.
/// bb205867
/// HRESULT IDirect3DIndexBuffer9::Lock([In] unsigned int OffsetToLock,[In] unsigned int SizeToLock,[Out] void** ppbData,[In] D3DLOCK Flags)
/// IDirect3DIndexBuffer9::Lock
public SharpDX.DataStream Lock(int offsetToLock, int sizeToLock, LockFlags lockFlags)
{
IntPtr pOut;
if (sizeToLock == 0)
sizeToLock = Description.Size;
Lock(offsetToLock, sizeToLock, out pOut, lockFlags);
return new DataStream(pOut, sizeToLock, true, (lockFlags & LockFlags.ReadOnly) == 0);
}
///
/// Locks the specified index buffer.
///
/// The offset in the buffer.
/// The size of the buffer to lock.
/// The lock flags.
/// A containing the locked index buffer.
/// bb205867
/// HRESULT IDirect3DIndexBuffer9::Lock([In] unsigned int OffsetToLock,[In] unsigned int SizeToLock,[Out] void** ppbData,[In] D3DLOCK Flags)
/// IDirect3DIndexBuffer9::Lock
public IntPtr LockToPointer(int offsetToLock, int sizeToLock, LockFlags lockFlags)
{
IntPtr pOut;
if (sizeToLock == 0)
sizeToLock = Description.Size;
Lock(offsetToLock, sizeToLock, out pOut, lockFlags);
return pOut;
}
}
}