// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; namespace SharpDX.DirectSound { public partial class ParametricEqualizer { /// /// Default bandwidth, in semitones. /// public const float BandwidthDefault = 12f; /// /// Maximum bandwidth, in semitones. /// public const float BandwidthMax = 36f; /// /// Minimum bandwidth, in semitones. /// public const float BandwidthMin = 1f; /// /// Default center frequency, in hertz. /// public const float CenterDefault = 8000f; /// /// Maximum center frequency, in hertz. /// public const float CenterMax = 16000f; /// /// Minimum center frequency, in hertz. /// public const float CenterMin = 80f; /// /// Default gain. /// public const float GainDefault = 0f; /// /// Maximum gain. /// public const float GainMax = 15f; /// /// Minimum gain. /// public const float GainMin = -15f; } }