// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Runtime.InteropServices; namespace SharpDX.DirectSound { public partial class SecondarySoundBuffer { /// /// Initializes a new instance of the class. /// /// an instance of the /// The buffer description. public SecondarySoundBuffer(DirectSound dSound, SoundBufferDescription bufferDescription) : base(IntPtr.Zero) { IntPtr temp; dSound.CreateSoundBuffer(bufferDescription, out temp, null); NativePointer = temp; QueryInterfaceFrom(this); Marshal.Release(temp); } /// /// Retrieves an interface to an effect object associated with the buffer. /// /// Index of the object within objects of that class in the path. See Remarks. /// an effect object associated with the buffer /// HRESULT IDirectSoundCaptureBuffer8::GetObjectInPath([In] GUID* rguidObject,[None] int dwIndex,[In] GUID* rguidInterface,[Out] void** ppObject) public T GetEffect(int index) where T : ComObject { IntPtr effectPtr; GetEffect(DSound.AllObjects, index, Utilities.GetGuidFromType(typeof(T)), out effectPtr); return FromPointer(effectPtr); } /// /// Enables effects on a buffer. /// /// Effects guids /// No documentation. /// HRESULT IDirectSoundBuffer8::SetFX([None] int dwEffectsCount,[In, Buffer, Optional] LPDSEFFECTDESC pDSFXDesc,[Out, Buffer, Optional] int* pdwResultCodes) public SoundEffectResult[] SetEffect(Guid[] effects) { if (effects == null || effects.Length == 0) { SetEffect(0, null, new SoundEffectResult[1]); return new SoundEffectResult[0]; } var effectDescriptions = new SoundBufferEffectDescription[effects.Length]; for(int i = 0; i < effectDescriptions.Length; i++) { effectDescriptions[i] = new SoundBufferEffectDescription(); effectDescriptions[i].Flags = 0; effectDescriptions[i].idDSFXClass = effects[i]; } SoundEffectResult[] resultCode = new SoundEffectResult[effects.Length]; SetEffect(effects.Length, effectDescriptions, resultCode); return resultCode; } } }