// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Runtime.InteropServices; using SharpDX.Multimedia; namespace SharpDX.DirectSound { public partial class SoundBufferDescription { /// /// Initializes a new instance of the class. /// public SoundBufferDescription() { unsafe { Size = sizeof (SoundBufferDescription.__Native); pFormat = IntPtr.Zero; } } /// /// WaveFormat of this sound buffer description /// public WaveFormat Format; internal partial struct __Native { public int Size; public SharpDX.DirectSound.BufferFlags Flags; public int BufferBytes; public int Reserved; public IntPtr pFormat; public Guid AlgorithmFor3D; // Method to free native struct internal unsafe void __MarshalFree() { if (pFormat != IntPtr.Zero) Marshal.FreeHGlobal(pFormat); } } internal unsafe void __MarshalFree(ref __Native @ref) { @ref.__MarshalFree(); } // Method to marshal from managed struct tot native internal unsafe void __MarshalTo(ref __Native @ref) { @ref.Size = this.Size; @ref.Flags = this.Flags; @ref.BufferBytes = this.BufferBytes; @ref.Reserved = this.Reserved; @ref.pFormat = WaveFormat.MarshalToPtr(Format); @ref.AlgorithmFor3D = this.AlgorithmFor3D; } internal static __Native __NewNative() { unsafe { __Native temp = default(__Native); temp.Size = sizeof (__Native); return temp; } } } }