// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Runtime.InteropServices;
using SharpDX.Multimedia;
namespace SharpDX.DirectSound
{
public partial class SoundBufferDescription
{
///
/// Initializes a new instance of the class.
///
public SoundBufferDescription()
{
unsafe
{
Size = sizeof (SoundBufferDescription.__Native);
pFormat = IntPtr.Zero;
}
}
///
/// WaveFormat of this sound buffer description
///
public WaveFormat Format;
internal partial struct __Native {
public int Size;
public SharpDX.DirectSound.BufferFlags Flags;
public int BufferBytes;
public int Reserved;
public IntPtr pFormat;
public Guid AlgorithmFor3D;
// Method to free native struct
internal unsafe void __MarshalFree()
{
if (pFormat != IntPtr.Zero)
Marshal.FreeHGlobal(pFormat);
}
}
internal unsafe void __MarshalFree(ref __Native @ref)
{
@ref.__MarshalFree();
}
// Method to marshal from managed struct tot native
internal unsafe void __MarshalTo(ref __Native @ref)
{
@ref.Size = this.Size;
@ref.Flags = this.Flags;
@ref.BufferBytes = this.BufferBytes;
@ref.Reserved = this.Reserved;
@ref.pFormat = WaveFormat.MarshalToPtr(Format);
@ref.AlgorithmFor3D = this.AlgorithmFor3D;
}
internal static __Native __NewNative()
{
unsafe
{
__Native temp = default(__Native);
temp.Size = sizeof (__Native);
return temp;
}
}
}
}