// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Globalization; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using SharpDX.Mathematics.Interop; namespace SharpDX { /// /// Represents a four dimensional mathematical vector of bool (32 bits per bool value). /// [StructLayout(LayoutKind.Sequential, Pack = 4)] public struct Bool4 : IEquatable, IFormattable { /// /// The size of the type, in bytes. /// public static readonly int SizeInBytes = Utilities.SizeOf(); /// /// A with all of its components set to false. /// public static readonly Bool4 False = new Bool4(); /// /// The X unit (true, 0, 0, 0). /// public static readonly Bool4 UnitX = new Bool4(true, false, false, false); /// /// The Y unit (0, true, 0, 0). /// public static readonly Bool4 UnitY = new Bool4(false, true, false, false); /// /// The Z unit (0, 0, true, 0). /// public static readonly Bool4 UnitZ = new Bool4(false, false, true, false); /// /// The W unit (0, 0, 0, true). /// public static readonly Bool4 UnitW = new Bool4(false, false, false, true); /// /// A with all of its components set to true. /// public static readonly Bool4 One = new Bool4(true, true, true, true); /// /// The X component of the vector. /// internal int iX; /// /// The Y component of the vector. /// internal int iY; /// /// The Z component of the vector. /// internal int iZ; /// /// The W component of the vector. /// internal int iW; /// /// The X component of the vector. /// public bool X { get { return iX != 0; } set { iX = value ? 1 : 0; } } /// /// The Y component of the vector. /// public bool Y { get { return iY != 0; } set { iY = value ? 1 : 0; } } /// /// The Z component of the vector. /// public bool Z { get { return iZ != 0; } set { iZ = value ? 1 : 0; } } /// /// The W component of the vector. /// public bool W { get { return iW != 0; } set { iW = value ? 1 : 0; } } /// /// Initializes a new instance of the struct. /// /// The value that will be assigned to all components. public Bool4(bool value) { iX = value ? 1 : 0; iY = value ? 1 : 0; iZ = value ? 1 : 0; iW = value ? 1 : 0; } /// /// Initializes a new instance of the struct. /// /// Initial value for the X component of the vector. /// Initial value for the Y component of the vector. /// Initial value for the Z component of the vector. /// Initial value for the W component of the vector. public Bool4(bool x, bool y, bool z, bool w) { iX = x ? 1 : 0; iY = y ? 1 : 0; iZ = z ? 1 : 0; iW = w ? 1 : 0; } /// /// Initializes a new instance of the struct. /// /// The values to assign to the X, Y, Z, and W components of the vector. This must be an array with four elements. /// Thrown when is null. /// Thrown when contains more or less than four elements. public Bool4(bool[] values) { if (values == null) throw new ArgumentNullException("values"); if (values.Length != 4) throw new ArgumentOutOfRangeException( "values", "There must be four and only four input values for Bool4."); iX = values[0] ? 1 : 0; iY = values[1] ? 1 : 0; iZ = values[2] ? 1 : 0; iW = values[3] ? 1 : 0; } /// /// Gets or sets the component at the specified index. /// /// The value of the X, Y, Z, or W component, depending on the index. /// The index of the component to access. Use 0 for the X component, 1 for the Y component, 2 for the Z component, and 3 for the W component. /// The value of the component at the specified index. /// Thrown when the is out of the range [0, 3]. public bool this[int index] { get { switch (index) { case 0: return X; case 1: return Y; case 2: return Z; case 3: return W; } throw new ArgumentOutOfRangeException("index", "Indices for Bool4 run from 0 to 3, inclusive."); } set { switch (index) { case 0: X = value; break; case 1: Y = value; break; case 2: Z = value; break; case 3: W = value; break; default: throw new ArgumentOutOfRangeException("index", "Indices for Bool4 run from 0 to 3, inclusive."); } } } /// /// Creates an array containing the elements of the vector. /// /// A four-element array containing the components of the vector. public bool[] ToArray() { return new bool[] {X, Y, Z, W}; } /// /// Tests for equality between two objects. /// /// The first value to compare. /// The second value to compare. /// true if has the same value as ; otherwise, false. [MethodImpl((MethodImplOptions)0x100)] // MethodImplOptions.AggressiveInlining public static bool operator ==(Bool4 left, Bool4 right) { return left.Equals(ref right); } /// /// Tests for inequality between two objects. /// /// The first value to compare. /// The second value to compare. /// true if has a different value than ; otherwise, false. [MethodImpl((MethodImplOptions)0x100)] // MethodImplOptions.AggressiveInlining public static bool operator !=(Bool4 left, Bool4 right) { return !left.Equals(ref right); } /// /// Returns a that represents this instance. /// /// /// A that represents this instance. /// public override string ToString() { return string.Format(CultureInfo.CurrentCulture, "X:{0} Y:{1} Z:{2} W:{3}", X, Y, Z, W); } /// /// Returns a that represents this instance. /// /// The format. /// The format provider. /// /// A that represents this instance. /// public string ToString(string format, IFormatProvider formatProvider) { return string.Format(formatProvider, format, X, Y, Z, W); } /// /// Returns a hash code for this instance. /// /// /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. /// public override int GetHashCode() { unchecked { var hashCode = iX; hashCode = (hashCode * 397) ^ iY; hashCode = (hashCode * 397) ^ iZ; hashCode = (hashCode * 397) ^ iW; return hashCode; } } /// /// Determines whether the specified is equal to this instance. /// /// The to compare with this instance. /// /// true if the specified is equal to this instance; otherwise, false. /// [MethodImpl((MethodImplOptions)0x100)] // MethodImplOptions.AggressiveInlining public bool Equals(ref Bool4 other) { return other.X == X && other.Y == Y && other.Z == Z && other.W == W; } /// /// Determines whether the specified is equal to this instance. /// /// The to compare with this instance. /// /// true if the specified is equal to this instance; otherwise, false. /// [MethodImpl((MethodImplOptions)0x100)] // MethodImplOptions.AggressiveInlining public bool Equals(Bool4 other) { return Equals(ref other); } /// /// Determines whether the specified is equal to this instance. /// /// The to compare with this instance. /// /// true if the specified is equal to this instance; otherwise, false. /// public override bool Equals(object value) { if (!(value is Bool4)) return false; var strongValue = (Bool4)value; return Equals(ref strongValue); } /// /// Performs an implicit conversion from array to . /// /// The input. /// The result of the conversion. public static implicit operator Bool4(bool[] input) { return new Bool4(input); } /// /// Performs an implicit conversion from to array. /// /// The input. /// The result of the conversion. public static implicit operator bool[](Bool4 input) { return input.ToArray(); } /// /// Performs an implicit conversion from to . /// /// The value. /// The result of the conversion. public unsafe static implicit operator RawBool4(Bool4 value) { return *(RawBool4*)&value; } /// /// Performs an implicit conversion from to . /// /// The value. /// The result of the conversion. public unsafe static implicit operator Bool4(RawBool4 value) { return *(Bool4*)&value; } } }