// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Windows.Forms; namespace SharpDX.RawInput { /// /// RawInput Keyboard event. /// public class KeyboardInputEventArgs : RawInputEventArgs { /// /// Initializes a new instance of the class. /// public KeyboardInputEventArgs() { } /// /// Initializes a new instance of the class. /// /// The raw input. /// The handle of the window that received the RawInput mesage. internal KeyboardInputEventArgs(ref RawInput rawInput, IntPtr hwnd) : base(ref rawInput, hwnd) { Key = (Keys) rawInput.Data.Keyboard.VKey; MakeCode = rawInput.Data.Keyboard.MakeCode; ScanCodeFlags = rawInput.Data.Keyboard.Flags; State = rawInput.Data.Keyboard.Message; ExtraInformation = rawInput.Data.Keyboard.ExtraInformation; } /// /// Gets or sets the key. /// /// /// The key. /// public Keys Key { get; set; } /// /// Gets or sets the make code. /// /// /// The make code. /// public int MakeCode { get; set; } /// /// Gets or sets the scan code flags. /// /// /// The scan code flags. /// public ScanCodeFlags ScanCodeFlags { get; set; } /// /// Gets or sets the state. /// /// /// The state. /// public KeyState State { get; set; } /// /// Gets or sets the extra information. /// /// /// The extra information. /// public int ExtraInformation { get; set; } } }