// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
namespace SharpDX.RawInput
{
///
/// RawInput Mouse event.
///
public class MouseInputEventArgs : RawInputEventArgs
{
///
/// Initializes a new instance of the class.
///
public MouseInputEventArgs()
{
}
///
/// Initializes a new instance of the class.
///
/// The raw input.
/// The handle of the window that received the RawInput mesage.
internal MouseInputEventArgs(ref RawInput rawInput, IntPtr hwnd)
: base(ref rawInput, hwnd)
{
Mode = (MouseMode) rawInput.Data.Mouse.Flags;
ButtonFlags = (MouseButtonFlags)rawInput.Data.Mouse.ButtonsData.ButtonFlags;
WheelDelta = rawInput.Data.Mouse.ButtonsData.ButtonData;
Buttons = rawInput.Data.Mouse.RawButtons;
X = rawInput.Data.Mouse.LastX;
Y = rawInput.Data.Mouse.LastY;
ExtraInformation = rawInput.Data.Mouse.ExtraInformation;
}
///
/// Gets or sets the mode.
///
///
/// The mode.
///
public MouseMode Mode { get; set; }
///
/// Gets or sets the button flags.
///
///
/// The button flags.
///
public MouseButtonFlags ButtonFlags { get; set; }
///
/// Gets or sets the extra information.
///
///
/// The extra information.
///
public int ExtraInformation { get; set; }
///
/// Gets or sets the raw buttons.
///
///
/// The raw buttons.
///
public int Buttons { get; set; }
///
/// Gets or sets the wheel delta.
///
///
/// The wheel delta.
///
public int WheelDelta { get; set; }
///
/// Gets or sets the X.
///
///
/// The X.
///
public int X { get; set; }
///
/// Gets or sets the Y.
///
///
/// The Y.
///
public int Y { get; set; }
}
}