// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; namespace SharpDX.RawInput { /// /// RawInput Mouse event. /// public class MouseInputEventArgs : RawInputEventArgs { /// /// Initializes a new instance of the class. /// public MouseInputEventArgs() { } /// /// Initializes a new instance of the class. /// /// The raw input. /// The handle of the window that received the RawInput mesage. internal MouseInputEventArgs(ref RawInput rawInput, IntPtr hwnd) : base(ref rawInput, hwnd) { Mode = (MouseMode) rawInput.Data.Mouse.Flags; ButtonFlags = (MouseButtonFlags)rawInput.Data.Mouse.ButtonsData.ButtonFlags; WheelDelta = rawInput.Data.Mouse.ButtonsData.ButtonData; Buttons = rawInput.Data.Mouse.RawButtons; X = rawInput.Data.Mouse.LastX; Y = rawInput.Data.Mouse.LastY; ExtraInformation = rawInput.Data.Mouse.ExtraInformation; } /// /// Gets or sets the mode. /// /// /// The mode. /// public MouseMode Mode { get; set; } /// /// Gets or sets the button flags. /// /// /// The button flags. /// public MouseButtonFlags ButtonFlags { get; set; } /// /// Gets or sets the extra information. /// /// /// The extra information. /// public int ExtraInformation { get; set; } /// /// Gets or sets the raw buttons. /// /// /// The raw buttons. /// public int Buttons { get; set; } /// /// Gets or sets the wheel delta. /// /// /// The wheel delta. /// public int WheelDelta { get; set; } /// /// Gets or sets the X. /// /// /// The X. /// public int X { get; set; } /// /// Gets or sets the Y. /// /// /// The Y. /// public int Y { get; set; } } }