namespace JoystickSample { partial class Button { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.btnStatus = new System.Windows.Forms.RadioButton(); this.SuspendLayout(); // // btnStatus // this.btnStatus.AutoSize = true; this.btnStatus.Location = new System.Drawing.Point(3, 3); this.btnStatus.Name = "btnStatus"; this.btnStatus.Size = new System.Drawing.Size(66, 17); this.btnStatus.TabIndex = 0; this.btnStatus.TabStop = true; this.btnStatus.Text = "Button #"; this.btnStatus.UseVisualStyleBackColor = true; // // Button // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.btnStatus); this.Name = "Button"; this.Size = new System.Drawing.Size(123, 27); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.RadioButton btnStatus; } }