Returns the channel mask for this voice. (Only valid for XAudio 2.8, returns 0 otherwise)
///The pChannelMask argument is a bit-mask of the various channels in the speaker geometry reported by the audio system. This information is needed for the
The X3DAUDIO.H header declares a number of SPEAKER_ positional defines to decode these channels masks.
Examples include:
// (0x1) | (0x2) // (0x1) | (0x2) // | (0x4) // | (0x8) // | (0x10) | (0x20)
Note??For the DirectX SDK versions of XAUDIO, the channel mask for the output device was obtained via the IXAudio2::GetDeviceDetails method, which doesn't exist in Windows?8 and later.
///