using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; namespace JoystickSample { public partial class Axis : UserControl { public Axis() { InitializeComponent(); } private int axisPos = 32767; public int AxisPos { set { lblAxisName.Text = "Axis: " + axisId + " Value: " + value; tbAxisPos.Value = value; axisPos = value; } } private int axisId = 0; public int AxisId { set { lblAxisName.Text = "Axis: " + value + " Value: " + axisPos; axisId = value; } get { return axisId; } } } }