// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Runtime.InteropServices;
namespace SharpDX
{
///
/// Provides access to data organized in 3D.
///
[StructLayout(LayoutKind.Sequential)]
public struct DataBox
{
///
/// Initializes a new instance of the struct.
///
/// The datapointer.
/// The row pitch.
/// The slice pitch.
public DataBox(IntPtr datapointer, int rowPitch, int slicePitch)
{
DataPointer = datapointer;
RowPitch = rowPitch;
SlicePitch = slicePitch;
}
///
/// Initializes a new instance of the struct.
///
/// The data pointer.
public DataBox(IntPtr dataPointer)
{
DataPointer = dataPointer;
RowPitch = 0;
SlicePitch = 0;
}
///
/// Pointer to the data.
///
public IntPtr DataPointer;
///
/// Gets the number of bytes per row.
///
public int RowPitch;
///
/// Gets the number of bytes per slice (for a 3D texture, a slice is a 2D image)
///
public int SlicePitch;
///
/// Gets a value indicating whether this instance is empty.
///
/// true if this instance is empty; otherwise, false.
public bool IsEmpty
{
get
{
return DataPointer == IntPtr.Zero && RowPitch == 0 && SlicePitch == 0;
}
}
}
}