// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; namespace SharpDX.DirectWrite { public partial class FontCollection { /// /// Creates a font collection using a custom font collection loader. /// /// A reference to a DirectWrite factory /// An application-defined font collection loader, which must have been previously registered using . /// The key used by the loader to identify a collection of font files. The buffer allocated for this key should at least be the size of collectionKeySize. /// HRESULT IDWriteFactory::CreateCustomFontCollection([None] IDWriteFontCollectionLoader* collectionLoader,[In, Buffer] const void* collectionKey,[None] int collectionKeySize,[Out] IDWriteFontCollection** fontCollection) public FontCollection(Factory factory, FontCollectionLoader collectionLoader, DataPointer collectionKey) { factory.CreateCustomFontCollection(collectionLoader, collectionKey.Pointer, collectionKey.Size, this); } } }