// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//------------------------------------------------------------------------------
//
// Types declaration for SharpDX.Direct3D11 namespace.
// This code was generated by a tool.
// Date : 29/03/2015 20:58:23
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using System;
using System.Runtime.InteropServices;
using System.Security;
namespace SharpDX.Direct3D11 {
#pragma warning disable 419
#pragma warning disable 1587
#pragma warning disable 1574
///
/// Functions
///
///
static partial class D3DX11Effects
{
///
/// Creates an effect from a binary effect or file.
///
///
Blob of compiled effect data.
/// Length of the data blob.
/// No effect flags exist. Set to zero.
/// Pointer to the on which to create Effect resources.
/// Address of the newly created interface.
/// No documentation.
/// The return value is one of the values listed in Direct3D 11 Return Codes.
///
/// Note??You must use Effects 11 source to build your effects-type application. For more info about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
///
///
/// ff476273
/// HRESULT D3DX11CreateEffectFromMemory([In, Buffer] const void* pData,[In] SIZE_T DataLength,[In] unsigned int FXFlags,[In] ID3D11Device* pDevice,[Out, Fast] ID3DX11Effect** ppEffect,[In, Optional] const char* srcName)
/// D3DX11CreateEffectFromMemory
public static void CreateEffectFromMemory(System.IntPtr dataRef,
SharpDX.PointerSize dataLength,
int fXFlags,
SharpDX.Direct3D11.Device deviceRef,
SharpDX.Direct3D11.Effect effectOut,
string srcName)
{
unsafe
{
IntPtr effectOut_ = IntPtr.Zero;
IntPtr srcName_ = Utilities.StringToHGlobalAnsi(srcName);
SharpDX.Result __result__;
if(IntPtr.Size == 4)
{
__result__ = D3DX11CreateEffectFromMemory_11_1_x86(dataRef, dataLength, fXFlags, deviceRef.NativePointer, out effectOut_, srcName_);
}
else
{
__result__ = D3DX11CreateEffectFromMemory_11_1_x64(dataRef, dataLength, fXFlags, deviceRef.NativePointer, out effectOut_, srcName_);
}
((SharpDX.Direct3D11.Effect)effectOut).NativePointer = effectOut_;
Marshal.FreeHGlobal(srcName_);
__result__.CheckError();
}
}
[DllImport("sharpdx_direct3d11_1_effects_x86.dll", EntryPoint = "D3DX11CreateEffectFromMemory")]
private static extern SharpDX.Result D3DX11CreateEffectFromMemory_11_1_x86(IntPtr dataPointer,
IntPtr dataLength,
int fxFlags,
IntPtr devicePtr,
out IntPtr effectOut,
IntPtr srcName);
[DllImport("sharpdx_direct3d11_1_effects_x64.dll", EntryPoint = "D3DX11CreateEffectFromMemory")]
private static extern SharpDX.Result D3DX11CreateEffectFromMemory_11_1_x64(IntPtr dataPointer,
IntPtr dataLength,
int fxFlags,
IntPtr devicePtr,
out IntPtr effectOut,
IntPtr srcName);
}
}