// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Runtime.InteropServices; namespace SharpDX.DirectInput { public partial class DeviceImageHeader { /// /// Initializes a new instance of the class. /// public DeviceImageHeader() { unsafe { Size = sizeof(__Native); SizeImageInfo = sizeof(DeviceImage.__Native); } } public DeviceImage[] Images { get; private set; } internal static __Native __NewNative() { unsafe { __Native temp = default(__Native); temp.Size = sizeof(__Native); temp.SizeImageInfo = sizeof(DeviceImage.__Native); return temp; } } // Internal native struct used for marshalling [StructLayout(LayoutKind.Sequential, Pack = 0)] internal partial struct __Native { public int Size; public int SizeImageInfo; public int ViewCount; public int ButtonCount; public int AxeCount; public int PovCount; public int BufferSize; public int BufferUsed; public System.IntPtr ImageInfoArrayPointer; } // Method to free native struct internal unsafe void __MarshalFree(ref __Native @ref) { } // Method to marshal from native to managed struct internal unsafe void __MarshalFrom(ref __Native @ref) { this.Size = @ref.Size; this.SizeImageInfo = @ref.SizeImageInfo; this.ViewCount = @ref.ViewCount; this.ButtonCount = @ref.ButtonCount; this.AxeCount = @ref.AxeCount; this.PovCount = @ref.PovCount; this.BufferSize = @ref.BufferSize; this.BufferUsed = @ref.BufferUsed; this.ImageInfoArrayPointer = @ref.ImageInfoArrayPointer; if (this.BufferSize > 0 && this.ImageInfoArrayPointer != IntPtr.Zero) { int nbImageInfoElements = BufferSize/ sizeof(DeviceImage.__Native); Images = new DeviceImage[nbImageInfoElements]; var pImageInfo = (DeviceImage.__Native*)this.ImageInfoArrayPointer; for (int i = 0; i < Images.Length; i++) { var image = new DeviceImage(); image.__MarshalFrom(ref *pImageInfo); pImageInfo++; } } } // Method to marshal from managed struct tot native internal unsafe void __MarshalTo(ref __Native @ref) { @ref.Size = this.Size; @ref.SizeImageInfo = this.SizeImageInfo; @ref.ViewCount = this.ViewCount; @ref.ButtonCount = this.ButtonCount; @ref.AxeCount = this.AxeCount; @ref.PovCount = this.PovCount; @ref.BufferSize = this.BufferSize; @ref.BufferUsed = this.BufferUsed; @ref.ImageInfoArrayPointer = this.ImageInfoArrayPointer; } } }