// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using NUnit.Framework; using SharpDX.Mathematics; namespace SharpDX.Tests { [TestFixture] public class RayTests { [Test] public void WillNotIntersectPlaneIfPointingAway() { var rayPosition = new Vector3(6.66666651f, 3.33333325f, 3.33333325f); var rayDirection = new Vector3(-0.49999997f, 0.49999997f, 0.49999997f); var ray = new Ray(rayPosition, rayDirection); var plane = new Plane(0.0f, 0.707106769f, 0.707106769f, -3.535534f); float distance; var result = plane.Intersects(ref ray, out distance); Assert.IsFalse(result); } } }