agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct3D12/HeapProperties.cs

98 lines
4.1 KiB
C#

// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
namespace SharpDX.Direct3D12
{
public partial struct HeapProperties
{
/// <summary>
/// Initializes a new instance of the <see cref="HeapProperties"/> struct.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="cpuPageProperty">The cpu page properties.</param>
/// <param name="memoryPoolPreference">The memory pool preference.</param>
/// <param name="creationNodeMask"></param>
/// <param name="visibleNodeMask"></param>
public HeapProperties(
HeapType type,
CpuPageProperty cpuPageProperty,
MemoryPool memoryPoolPreference,
int creationNodeMask = 1,
int visibleNodeMask = 1)
{
Type = type;
CPUPageProperty = cpuPageProperty;
MemoryPoolPreference = memoryPoolPreference;
CreationNodeMask = creationNodeMask;
VisibleNodeMask = visibleNodeMask;
}
/// <summary>
/// Initializes a new instance of the <see cref="HeapProperties"/> struct with <see cref="HeapType.Custom"/>
/// </summary>
/// <param name="cpuPageProperty">The cpu page properties.</param>
/// <param name="memoryPoolPreference">The memory pool preference.</param>
/// <param name="creationNodeMask"></param>
/// <param name="visibleNodeMask"></param>
public HeapProperties(
CpuPageProperty cpuPageProperty,
MemoryPool memoryPoolPreference,
int creationNodeMask = 1,
int visibleNodeMask = 1)
{
Type = HeapType.Custom;
CPUPageProperty = cpuPageProperty;
MemoryPoolPreference = memoryPoolPreference;
CreationNodeMask = creationNodeMask;
VisibleNodeMask = visibleNodeMask;
}
/// <summary>
/// Initializes a new instance of the <see cref="HeapProperties"/> struct.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="creationNodeMask"></param>
/// <param name="visibleNodeMask"></param>
public HeapProperties(HeapType type,
int creationNodeMask = 1,
int visibleNodeMask = 1)
{
Type = type;
CPUPageProperty = CpuPageProperty.Unknown;
MemoryPoolPreference = MemoryPool.Unknown;
CreationNodeMask = creationNodeMask;
VisibleNodeMask = visibleNodeMask;
}
/// <summary>
/// Gets a value indicating whether this instance is cpu accessible.
/// </summary>
/// <value><c>true</c> if this instance is cpu accessible; otherwise, <c>false</c>.</value>
public bool IsCpuAccessible
{
get
{
return
Type == HeapType.Upload ||
Type == HeapType.Readback ||
(Type == HeapType.Custom && (CPUPageProperty == CpuPageProperty.WriteCombine || CPUPageProperty == CpuPageProperty.WriteBack));
}
}
}
}