44 lines
1.8 KiB
C#
44 lines
1.8 KiB
C#
// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using NUnit.Framework;
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using SharpDX.Mathematics;
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namespace SharpDX.Tests
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{
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[TestFixture]
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public class RayTests
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{
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[Test]
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public void WillNotIntersectPlaneIfPointingAway()
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{
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var rayPosition = new Vector3(6.66666651f, 3.33333325f, 3.33333325f);
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var rayDirection = new Vector3(-0.49999997f, 0.49999997f, 0.49999997f);
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var ray = new Ray(rayPosition, rayDirection);
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var plane = new Plane(0.0f, 0.707106769f, 0.707106769f, -3.535534f);
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float distance;
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var result = plane.Intersects(ref ray, out distance);
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Assert.IsFalse(result);
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}
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}
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} |