agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.XAudio2/X3DAudio/Mapping.xml

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XML

<?xml version="1.0" encoding="utf-8"?>
<!--
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
-->
<config id="sharpdx-x3daudio" xmlns="urn:SharpGen.Config">
<depends>sharpdx</depends>
<namespace>SharpDX.X3DAudio</namespace>
<assembly>SharpDX.XAudio2</assembly>
<include file="x3daudio.h" attach="true" output="X3DAudio"/>
<extension>
<context>sharpdx-x3daudio-ext</context>
<context>x3daudio</context>
<define struct="SharpDX.X3DAudio.X3DAudioHandle" sizeof="20" />
<create-cpp enum="X3DAudioCalculateFlags" macro="X3DAUDIO_CALCULATE_.*" />
<create class="X3DAudio" visibility="public"/>
<context-clear />
</extension>
<bindings>
<!-- Primitive bindings -->
<bind from="X3DAUDIOHANDLE" to="SharpDX.X3DAudio.X3DAudioHandle" />
<bind from="X3DAUDIO_VECTOR" to="SharpDX.Mathematics.Interop.RawVector3"/>
</bindings>
<mapping>
<context>sharpdx-x3daudio-ext</context>
<context>x3daudio</context>
<map enum="X3DAUDIO(.*)" name-tmp="$1" />
<map struct="X3DAUDIO(.*)" name-tmp="$1" />
<!-- Remove functions as they are declared manually -->
<remove function="X3DAudio.*"/>
<!--<ifdef name="DIRECTX11_1">
<map function="X3DAudio.*" dll='"#(XAUDIO2_DLL_A)"' group="SharpDX.X3DAudio.X3DAudio" visibility="private" />
</ifdef>
<ifndef name="DIRECTX11_1">
<map function="X3DAudio.*" dll='"X3DAudio1_7.dll"' group="SharpDX.X3DAudio.X3DAudio" visibility="private" />
</ifndef>-->
<!--
// *****************************************************************
// X3DAudio Enumerations
// *****************************************************************
-->
<map enum="X3DAudioCalculateFlags" name="CalculateFlags" flags="true"/>
<map enum-item="X3DAUDIO_CALCULATE_(.*)" name-tmp="$1" />
<map enum-item="X3DAUDIO_CALCULATE_ZEROCENTER" name="ZeroCenter"/>
<!--
// *****************************************************************
// X3DAudio Structures
// *****************************************************************
-->
<!-- Set all fields with pointer to internal -->
<map field="X3DAUDIO_.*::p([A-Z].*)" name-tmp="$1Pointer" visibility="internal"/>
<map struct="X3DAUDIO_DISTANCE_CURVE" visibility="internal"/>
<map struct="X3DAUDIO_DISTANCE_CURVE_POINT" name="CurvePoint"/>
<map field="X3DAUDIO_DISTANCE_CURVE_POINT::DSPSetting" name="DspSetting"/>
<map struct="X3DAUDIO_CONE" native="true" struct-to-class="true" marshalto="true"/>
<map field="X3DAUDIO_CONE::InnerLPF" name="InnerLpf"/>
<map field="X3DAUDIO_CONE::OuterLPF" name="OuterLpf"/>
<map struct="X3DAUDIO_EMITTER" native="true" struct-to-class="true" marshal="true"/>
<map struct="X3DAUDIO_LISTENER" native="true" struct-to-class="true" marshal="true"/>
<map struct="X3DAUDIO_DSP_SETTINGS" native="true" struct-to-class="true" marshal="true"/>
<map field="X3DAUDIO_DSP_SETTINGS::SrcChannelCount" name="SourceChannelCount" visibility="public readonly"/>
<map field="X3DAUDIO_DSP_SETTINGS::DstChannelCount" name="DestinationChannelCount" visibility="public readonly"/>
<map field=".*::LFE(.*)" name="Lfe$1"/>
<map field=".*::LPF(.*)" name="Lpf$1"/>
<!--
// *****************************************************************
// X3DAudio Functions
// *****************************************************************
-->
<map param="X3DAudioInitialize::Instance" attribute="out" type="X3DAUDIOHANDLE"/>
<map param="X3DAudioInitialize::SpeakerChannelMask" type="SPEAKER_FLAGS"/>
<map param="X3DAudioCalculate::Instance" attribute="in" type="X3DAUDIOHANDLE"/>
<map param="X3DAudioCalculate::Flags" type="X3DAudioCalculateFlags"/>
<map param="X3DAudioCalculate::pDSPSettings" type="void" attribute="in"/>
<context-clear />
</mapping>
</config>