98 lines
4.1 KiB
C#
98 lines
4.1 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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namespace SharpDX.Direct3D12
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{
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public partial struct HeapProperties
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="HeapProperties"/> struct.
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/// </summary>
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/// <param name="type">The type.</param>
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/// <param name="cpuPageProperty">The cpu page properties.</param>
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/// <param name="memoryPoolPreference">The memory pool preference.</param>
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/// <param name="creationNodeMask"></param>
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/// <param name="visibleNodeMask"></param>
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public HeapProperties(
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HeapType type,
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CpuPageProperty cpuPageProperty,
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MemoryPool memoryPoolPreference,
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int creationNodeMask = 1,
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int visibleNodeMask = 1)
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{
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Type = type;
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CPUPageProperty = cpuPageProperty;
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MemoryPoolPreference = memoryPoolPreference;
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CreationNodeMask = creationNodeMask;
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VisibleNodeMask = visibleNodeMask;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="HeapProperties"/> struct with <see cref="HeapType.Custom"/>
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/// </summary>
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/// <param name="cpuPageProperty">The cpu page properties.</param>
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/// <param name="memoryPoolPreference">The memory pool preference.</param>
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/// <param name="creationNodeMask"></param>
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/// <param name="visibleNodeMask"></param>
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public HeapProperties(
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CpuPageProperty cpuPageProperty,
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MemoryPool memoryPoolPreference,
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int creationNodeMask = 1,
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int visibleNodeMask = 1)
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{
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Type = HeapType.Custom;
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CPUPageProperty = cpuPageProperty;
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MemoryPoolPreference = memoryPoolPreference;
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CreationNodeMask = creationNodeMask;
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VisibleNodeMask = visibleNodeMask;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="HeapProperties"/> struct.
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/// </summary>
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/// <param name="type">The type.</param>
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/// <param name="creationNodeMask"></param>
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/// <param name="visibleNodeMask"></param>
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public HeapProperties(HeapType type,
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int creationNodeMask = 1,
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int visibleNodeMask = 1)
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{
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Type = type;
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CPUPageProperty = CpuPageProperty.Unknown;
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MemoryPoolPreference = MemoryPool.Unknown;
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CreationNodeMask = creationNodeMask;
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VisibleNodeMask = visibleNodeMask;
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}
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/// <summary>
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/// Gets a value indicating whether this instance is cpu accessible.
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/// </summary>
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/// <value><c>true</c> if this instance is cpu accessible; otherwise, <c>false</c>.</value>
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public bool IsCpuAccessible
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{
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get
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{
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return
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Type == HeapType.Upload ||
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Type == HeapType.Readback ||
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(Type == HeapType.Custom && (CPUPageProperty == CpuPageProperty.WriteCombine || CPUPageProperty == CpuPageProperty.WriteBack));
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}
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}
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}
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} |