46 lines
2.4 KiB
C#
46 lines
2.4 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using SharpDX.Mathematics.Interop;
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namespace SharpDX.Direct2D1
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{
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[ShadowAttribute(typeof(ComputeTransformShadow))]
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public partial interface ComputeTransform
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{
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/// <summary>
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/// No documentation.
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/// </summary>
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/// <param name="computeInfo">No documentation.</param>
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/// <unmanaged>HRESULT ID2D1ComputeTransform::SetComputeInfo([In] ID2D1ComputeInfo* computeInfo)</unmanaged>
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void SetComputeInformation(SharpDX.Direct2D1.ComputeInformation computeInfo);
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/// <summary>
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/// [This documentation is preliminary and is subject to change.]
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/// </summary>
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/// <param name="outputRect"><para>The output rectangle that will be filled by the compute transform.</para></param>
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/// <returns>An <see cref="Int3"/> containing the number of threads of x,y,z dimensions.</returns>
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/// <remarks>
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/// If this call fails, the corresponding <see cref="SharpDX.Direct2D1.Effect"/> instance is placed into an error state and fails to draw.
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/// </remarks>
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/// <unmanaged>HRESULT ID2D1ComputeTransform::CalculateThreadgroups([In] const RECT* outputRect,[Out] unsigned int* dimensionX,[Out] unsigned int* dimensionY,[Out] unsigned int* dimensionZ)</unmanaged>
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RawInt3 CalculateThreadgroups(RawRectangle outputRect);
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}
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} |