agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct2D1/CustomEffectNative.cs

43 lines
1.7 KiB
C#

// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Text;
namespace SharpDX.Direct2D1
{
internal partial class CustomEffectNative
{
public void Initialize(SharpDX.Direct2D1.EffectContext effectContext, SharpDX.Direct2D1.TransformGraph transformGraph)
{
Initialize_(effectContext, transformGraph);
}
public void PrepareForRender(SharpDX.Direct2D1.ChangeType changeType)
{
PrepareForRender_(changeType);
}
public void SetGraph(SharpDX.Direct2D1.TransformGraph transformGraph)
{
SetGraph_(transformGraph);
}
}
}