133 lines
6.9 KiB
C#
133 lines
6.9 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.Runtime.InteropServices;
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using SharpDX.Mathematics.Interop;
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namespace SharpDX.DirectWrite
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{
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/// <summary>
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/// Internal TessellationSink Callback
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/// </summary>
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internal abstract class PixelSnappingShadow : SharpDX.ComObjectShadow
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{
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public class PixelSnappingVtbl : ComObjectVtbl
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{
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protected PixelSnappingVtbl(int nbMethods) : base(nbMethods + 3)
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{
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AddMethod(new IsPixelSnappingDisabledDelegate(IsPixelSnappingDisabledImpl));
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AddMethod(new GetCurrentTransformDelegate(GetCurrentTransformImpl));
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AddMethod(new GetPixelsPerDipDelegate(GetPixelsPerDipImpl));
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}
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/// <summary>
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/// Determines whether pixel snapping is disabled. The recommended default is FALSE,
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/// unless doing animation that requires subpixel vertical placement.
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/// </summary>
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/// <param name="thisPtr">This pointer</param>
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/// <param name="clientDrawingContext">The context passed to IDWriteTextLayout::Draw.</param>
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/// <param name="isDisabled">Output disabled</param>
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/// <returns>Receives TRUE if pixel snapping is disabled or FALSE if it not. </returns>
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/// <unmanaged>HRESULT IsPixelSnappingDisabled([None] void* clientDrawingContext,[Out] BOOL* isDisabled)</unmanaged>
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[UnmanagedFunctionPointer(CallingConvention.StdCall)]
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private delegate int IsPixelSnappingDisabledDelegate(IntPtr thisPtr, IntPtr clientDrawingContext, out int isDisabled);
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private static int IsPixelSnappingDisabledImpl(IntPtr thisPtr, IntPtr clientDrawingContextPtr, out int isDisabled)
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{
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isDisabled = 0;
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try
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{
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var shadow = ToShadow<PixelSnappingShadow>(thisPtr);
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var callback = (PixelSnapping) shadow.Callback;
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isDisabled = callback.IsPixelSnappingDisabled(GCHandle.FromIntPtr(clientDrawingContextPtr).Target) ? 1 : 0;
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}
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catch (Exception exception)
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{
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return (int)SharpDX.Result.GetResultFromException(exception);
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}
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return Result.Ok.Code;
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}
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/// <summary>
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/// Gets a transform that maps abstract coordinates to DIPs.
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/// </summary>
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/// <param name="thisPtr">This pointer</param>
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/// <param name="clientDrawingContext">The drawing context passed to <see cref="SharpDX.DirectWrite.TextLayout.Draw_"/>.</param>
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/// <param name="transform">Matrix transform</param>
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/// <returns>a structure which has transform information for pixel snapping.</returns>
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/// <unmanaged>HRESULT GetCurrentTransform([None] void* clientDrawingContext,[Out] DWRITE_MATRIX* transform)</unmanaged>
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[UnmanagedFunctionPointer(CallingConvention.StdCall)]
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private delegate int GetCurrentTransformDelegate(IntPtr thisPtr, IntPtr clientDrawingContext, IntPtr transform);
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private static int GetCurrentTransformImpl(IntPtr thisPtr, IntPtr clientDrawingContextPtr, IntPtr transform)
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{
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unsafe
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{
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RawMatrix3x2 matrix;
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try
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{
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var shadow = ToShadow<PixelSnappingShadow>(thisPtr);
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var callback = (PixelSnapping)shadow.Callback;
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matrix = callback.GetCurrentTransform(GCHandle.FromIntPtr(clientDrawingContextPtr).Target);
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//SharpDX.Direct2D1.LocalInterop.Write((void*)transform, ref matrix);
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SharpDX.Utilities.Write(transform, ref matrix);
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}
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catch (SharpDXException exception)
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{
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return exception.ResultCode.Code;
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}
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catch (Exception)
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{
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return Result.Fail.Code;
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}
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return Result.Ok.Code;
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}
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}
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/// <summary>
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/// Gets the number of physical pixels per DIP.
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/// </summary>
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/// <remarks>
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/// Because a DIP (device-independent pixel) is 1/96 inch, the pixelsPerDip value is the number of logical pixels per inch divided by 96.
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/// </remarks>
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/// <param name="thisPtr">This pointer</param>
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/// <param name="clientDrawingContext">The drawing context passed to <see cref="SharpDX.DirectWrite.TextLayout.Draw_"/>.</param>
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/// <param name="pixelPerDip">Dip</param>
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/// <returns>the number of physical pixels per DIP</returns>
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/// <unmanaged>HRESULT GetPixelsPerDip([None] void* clientDrawingContext,[Out] FLOAT* pixelsPerDip)</unmanaged>
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[UnmanagedFunctionPointer(CallingConvention.StdCall)]
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private delegate int GetPixelsPerDipDelegate(IntPtr thisPtr, IntPtr clientDrawingContext, out float pixelPerDip);
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private static int GetPixelsPerDipImpl(IntPtr thisPtr, IntPtr clientDrawingContextPtr, out float pixelPerDip)
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{
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pixelPerDip = 0;
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try
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{
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var shadow = ToShadow<PixelSnappingShadow>(thisPtr);
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var callback = (PixelSnapping)shadow.Callback;
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pixelPerDip = callback.GetPixelsPerDip(GCHandle.FromIntPtr(clientDrawingContextPtr).Target);
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}
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catch (Exception exception)
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{
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return (int)SharpDX.Result.GetResultFromException(exception);
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}
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return Result.Ok.Code;
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}
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}
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}
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} |