agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.MediaFoundation/ClockStateSinkShadow.cs

154 lines
6.4 KiB
C#

// Copyright (c) 2010-2011 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Runtime.InteropServices;
namespace SharpDX.MediaFoundation
{
/// <summary>
/// Internal ClockStateSink callback
/// </summary>
internal class ClockStateSinkShadow : SharpDX.ComObjectShadow
{
private static readonly ClockStateSinkVtbl Vtbl = new ClockStateSinkVtbl(0);
/// <summary>
/// Return a pointer to the unmanaged version of this callback.
/// </summary>
/// <param name="callback">The callback.</param>
/// <returns>A pointer to a shadow c++ callback</returns>
public static IntPtr ToIntPtr(ClockStateSink callback)
{
return ToCallbackPtr<ClockStateSink>(callback);
}
protected class ClockStateSinkVtbl : ComObjectVtbl
{
public ClockStateSinkVtbl(int numOfMethods)
: base(numOfMethods + 5)
{
AddMethod(new OnClockStartDelegate(OnClockStartImpl));
AddMethod(new LongDelegate(OnClockStopImpl));
AddMethod(new LongDelegate(OnClockPauseImpl));
AddMethod(new LongDelegate(OnClockRestartImpl));
AddMethod(new OnClockSetRateDelegate(OnClockSetRateImpl));
}
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
protected delegate int LongDelegate(IntPtr thisObject, long hnsSystemTime);
/// <unmanaged>HRESULT IMFClockStateSink::OnClockStart([In] longlong hnsSystemTime,[In] longlong llClockStartOffset)</unmanaged>
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
protected delegate int OnClockStartDelegate(IntPtr thisObject, long hnsSystemTime, long llClockStartOffset);
static protected int OnClockStartImpl(IntPtr thisObject, long hnsSystemTime, long llClockStartOffset)
{
try
{
var shadow = ToShadow<ClockStateSinkShadow>(thisObject);
var callback = (ClockStateSink)shadow.Callback;
callback.OnClockStart(hnsSystemTime, llClockStartOffset);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
/// <unmanaged>HRESULT IMFClockStateSink::OnClockStop([In] longlong hnsSystemTime)</unmanaged>
static protected int OnClockStopImpl(IntPtr thisObject, long hnsSystemTime)
{
try
{
var shadow = ToShadow<ClockStateSinkShadow>(thisObject);
var callback = (ClockStateSink)shadow.Callback;
callback.OnClockStop(hnsSystemTime);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
/// <unmanaged>HRESULT IMFClockStateSink::OnClockPause([In] longlong hnsSystemTime)</unmanaged>
static protected int OnClockPauseImpl(IntPtr thisObject, long hnsSystemTime)
{
try
{
var shadow = ToShadow<ClockStateSinkShadow>(thisObject);
var callback = (ClockStateSink)shadow.Callback;
callback.OnClockPause(hnsSystemTime);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
/// <unmanaged>HRESULT IMFClockStateSink::OnClockRestart([In] longlong hnsSystemTime)</unmanaged>
static protected int OnClockRestartImpl(IntPtr thisObject, long hnsSystemTime)
{
try
{
var shadow = ToShadow<ClockStateSinkShadow>(thisObject);
var callback = (ClockStateSink)shadow.Callback;
callback.OnClockRestart(hnsSystemTime);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
/// <unmanaged>HRESULT IMFClockStateSink::OnClockSetRate([In] longlong hnsSystemTime,[In] float flRate)</unmanaged>
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
protected delegate int OnClockSetRateDelegate(IntPtr thisObject, long hnsSystemTime, float flRate);
static protected int OnClockSetRateImpl(IntPtr thisObject, long hnsSystemTime, float flRate)
{
try
{
var shadow = ToShadow<ClockStateSinkShadow>(thisObject);
var callback = (ClockStateSink)shadow.Callback;
callback.OnClockSetRate(hnsSystemTime, flRate);
}
catch (Exception exception)
{
return (int)SharpDX.Result.GetResultFromException(exception);
}
return Result.Ok.Code;
}
}
protected override CppObjectVtbl GetVtbl
{
get { return Vtbl; }
}
}
}