agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.XAudio2/VoiceShadow.cs

120 lines
5.1 KiB
C#

// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Runtime.InteropServices;
namespace SharpDX.XAudio2
{
/// <summary>
/// Internal VoiceCallback callback Implementation
/// </summary>
internal class VoiceShadow : SharpDX.CppObjectShadow
{
private static readonly VoiceVtbl Vtbl = new VoiceVtbl();
/// <summary>
/// Return a pointer to the unmanaged version of this callback.
/// </summary>
/// <param name="callback">The callback.</param>
/// <returns>A pointer to a shadow c++ callback</returns>
public static IntPtr ToIntPtr(VoiceCallback callback)
{
return ToCallbackPtr<VoiceCallback>(callback);
}
private class VoiceVtbl : CppObjectVtbl {
public VoiceVtbl()
: base(7)
{
AddMethod(new IntDelegate(OnVoiceProcessingPassStartImpl));
AddMethod(new VoidDelegate(OnVoiceProcessingPassEndImpl));
AddMethod(new VoidDelegate(OnStreamEndImpl));
AddMethod(new IntPtrDelegate(OnBufferStartImpl));
AddMethod(new IntPtrDelegate(OnBufferEndImpl));
AddMethod(new IntPtrDelegate(OnLoopEndImpl));
AddMethod(new IntPtrIntDelegate(OnVoiceErrorImpl));
}
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void VoidDelegate(IntPtr thisObject);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void IntDelegate(IntPtr thisObject, int bytes);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void IntPtrDelegate(IntPtr thisObject, IntPtr address);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void IntPtrIntDelegate(IntPtr thisObject, IntPtr address, int error);
static private void OnVoiceProcessingPassStartImpl(IntPtr thisObject, int bytes)
{
var shadow = ToShadow<VoiceShadow>(thisObject);
var callback = (VoiceCallback)shadow.Callback;
callback.OnVoiceProcessingPassStart(bytes);
}
static private void OnVoiceProcessingPassEndImpl(IntPtr thisObject)
{
var shadow = ToShadow<VoiceShadow>(thisObject);
var callback = (VoiceCallback)shadow.Callback;
callback.OnVoiceProcessingPassEnd();
}
static private void OnStreamEndImpl(IntPtr thisObject)
{
var shadow = ToShadow<VoiceShadow>(thisObject);
var callback = (VoiceCallback)shadow.Callback;
callback.OnStreamEnd();
}
static private void OnBufferStartImpl(IntPtr thisObject, IntPtr address)
{
var shadow = ToShadow<VoiceShadow>(thisObject);
var callback = (VoiceCallback)shadow.Callback;
callback.OnBufferStart(address);
}
static private void OnBufferEndImpl(IntPtr thisObject, IntPtr address)
{
var shadow = ToShadow<VoiceShadow>(thisObject);
var callback = (VoiceCallback)shadow.Callback;
callback.OnBufferEnd(address);
}
static private void OnLoopEndImpl(IntPtr thisObject, IntPtr address)
{
var shadow = ToShadow<VoiceShadow>(thisObject);
var callback = (VoiceCallback)shadow.Callback;
callback.OnLoopEnd(address);
}
static private void OnVoiceErrorImpl(IntPtr thisObject, IntPtr bufferContextRef, int error)
{
var shadow = ToShadow<VoiceShadow>(thisObject);
var callback = (VoiceCallback)shadow.Callback;
callback.OnVoiceError(bufferContextRef, new Result(error));
}
}
protected override CppObjectVtbl GetVtbl
{
get { return Vtbl; }
}
}
}