73 lines
2.7 KiB
C#
73 lines
2.7 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using SharpDX.XAPO;
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namespace SharpDX.XAudio2
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{
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public partial class EffectDescriptor
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{
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private AudioProcessor _effect;
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/// <summary>
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/// Initializes a new instance of the <see cref="EffectDescriptor"/> class with a Stereo Effect.
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/// </summary>
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/// <param name="effect">The effect.</param>
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public EffectDescriptor(AudioProcessor effect) : this(effect,2)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="EffectDescriptor"/> class.
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/// </summary>
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/// <param name="effect">The effect.</param>
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/// <param name="outputChannelCount">The output channel count.</param>
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public EffectDescriptor(AudioProcessor effect, int outputChannelCount)
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{
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EffectPointer = null;
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Effect = effect;
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InitialState = true;
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OutputChannelCount = outputChannelCount;
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}
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/// <summary>
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/// Gets or sets the AudioProcessor. The AudioProcessor cannot be set more than one.
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/// </summary>
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/// <value>The effect.</value>
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public AudioProcessor Effect
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{
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get
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{
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return _effect;
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}
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set
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{
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if (value == null)
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throw new ArgumentNullException("value", "Effect cannot be set to null");
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if (_effect != null)
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throw new ArgumentException("Cannot set Effect twice on the same EffectDescriptor");
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_effect = value;
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EffectPointer = _effect;
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}
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}
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}
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} |