50 lines
2.3 KiB
C#
50 lines
2.3 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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namespace SharpDX.Direct3D11
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{
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public partial struct ResourceRegion
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{
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/// <summary>
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/// Initialize a new instance of <see cref="ResourceRegion"/> struct.
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/// </summary>
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/// <param name="left">Left coordinates (inclusive)</param>
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/// <param name="top">Top coordinates (inclusive)</param>
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/// <param name="front">Front coordinates (inclusive)</param>
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/// <param name="right">Right coordinates (exclusive)</param>
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/// <param name="bottom">Bottom coordinates (exclusive)</param>
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/// <param name="back">Back coordinates (exclusive)</param>
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/// <remarks>
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/// <ul>
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/// <li>For a Width of 1 pixels, (right - left) = 1. If left = 0, right = Width. </li>
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/// <li>For a Height of 1 pixels, (bottom - top) = 1. If top = 0, bottom = Height.</li>
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/// <li>For a Depth of 1 pixels, (back - front) = 1. If front = 0, back = Depth. </li>
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/// </ul>
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/// </remarks>
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public ResourceRegion(int left, int top, int front, int right, int bottom, int back)
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{
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Left = left;
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Top = top;
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Front = front;
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Right = right;
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Bottom = bottom;
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Back = back;
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}
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}
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} |