74 lines
2.6 KiB
C#
74 lines
2.6 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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namespace SharpDX.XAudio2
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{
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public partial class AudioBuffer
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{
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private DataStream _dataStream;
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/// <summary>
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/// Initializes a new instance of the <see cref="AudioBuffer" /> class.
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/// </summary>
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public AudioBuffer()
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="AudioBuffer" /> class.
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/// </summary>
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/// <param name="stream">The stream to get the audio buffer from.</param>
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public AudioBuffer(DataStream stream)
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{
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Stream = stream;
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Flags = BufferFlags.EndOfStream;
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AudioBytes = (int)stream.Length;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="AudioBuffer" /> class.
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/// </summary>
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/// <param name="dataBuffer">The buffer to get the audio buffer from.</param>
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public AudioBuffer(DataPointer dataBuffer)
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{
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AudioDataPointer = dataBuffer.Pointer;
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Flags = BufferFlags.EndOfStream;
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AudioBytes = dataBuffer.Size;
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}
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/// <summary>
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/// Gets or sets the data stream associated to this audio buffer
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/// </summary>
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/// <value>The stream.</value>
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public DataStream Stream
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{
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get
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{
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return _dataStream;
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}
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set
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{
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_dataStream = value;
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this.AudioDataPointer = _dataStream.PositionPointer;
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}
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}
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}
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} |