agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct3D11/Device5.cs

19 lines
664 B
C#

using System;
namespace SharpDX.Direct3D11
{
public partial class Device5
{
/// <summary>
/// Opens a handle for a shared fence by using resourceHandle.
/// </summary>
/// <param name="resourceHandle">The handle that was returned by a call to ID3D11Fence::CreateSharedHandle or ID3D12Device::CreateSharedHandle</param>
/// <returns>Fence</returns>
public Fence OpenSharedFence(IntPtr resourceHandle)
{
IntPtr temp;
OpenSharedFence(resourceHandle, Utilities.GetGuidFromType(typeof(Fence)), out temp);
return CppObject.FromPointer<Fence>(temp);
}
}
}