agrobot_base/Exemplos/SharpDX-master/Source/SharpDX.Direct3D11/Fence.cs

20 lines
852 B
C#

using System;
namespace SharpDX.Direct3D11
{
public partial class Fence
{
/// <summary>
/// Constructs a new <see cref = "T:SharpDX.Direct3D11.Fence" />
/// </summary>
/// <param name = "device">The device with which to associate the state object.</param>
/// <param name="initialValue">The initial value for the fence.</param>
/// <param name="flags">A combination of FenceFlags values that are combined by using a bitwise OR operation. The resulting value specifies options for the fence.</param>
/// <returns>The newly created object.</returns>
public Fence(Device5 device, long initialValue, FenceFlags flags)
: base(IntPtr.Zero)
{
device.CreateFence(initialValue, flags, Utilities.GetGuidFromType(typeof(Fence)), this);
}
}
}