103 lines
4.8 KiB
C#
103 lines
4.8 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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namespace SharpDX.Direct3D11
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{
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public partial class InfoQueue
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{
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/// <summary>
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/// <p>Get a message from the message queue.</p>
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/// </summary>
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/// <param name="messageIndex"><dd> <p>Index into message queue after an optional retrieval filter has been applied. This can be between 0 and the number of messages in the message queue that pass through the retrieval filter (which can be obtained with <strong><see cref="SharpDX.Direct3D11.InfoQueue.GetNumStoredMessagesAllowedByRetrievalFilter"/></strong>). 0 is the message at the front of the message queue.</p> </dd></param>
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/// <returns>Returned message (see <strong><see cref="SharpDX.Direct3D11.Message"/></strong>)</returns>
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/// <msdn-id>ff476549</msdn-id>
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/// <unmanaged>HRESULT ID3D11InfoQueue::GetMessageW([In] unsigned longlong MessageIndex,[In] void* pMessage,[InOut] SIZE_T* pMessageByteLength)</unmanaged>
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/// <unmanaged-short>ID3D11InfoQueue::GetMessageW</unmanaged-short>
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public unsafe Message GetMessage(long messageIndex)
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{
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PointerSize messageSize = 0;
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GetMessage(messageIndex, IntPtr.Zero, ref messageSize);
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if(messageSize == 0)
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{
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return new Message();
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}
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var messagePtr = stackalloc byte[(int)messageSize];
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GetMessage(messageIndex, new IntPtr(messagePtr), ref messageSize);
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var message = new Message();
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message.__MarshalFrom(ref *(Message.__Native*)messagePtr);
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return message;
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}
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/// <summary>
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/// <p>Get the storage filter at the top of the storage-filter stack.</p>
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/// </summary>
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/// <returns>The storage filter at the top of the storage-filter stack.</returns>
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/// <msdn-id>ff476560</msdn-id>
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/// <unmanaged>HRESULT ID3D11InfoQueue::GetStorageFilter([In] void* pFilter,[InOut] SIZE_T* pFilterByteLength)</unmanaged>
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/// <unmanaged-short>ID3D11InfoQueue::GetStorageFilter</unmanaged-short>
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public unsafe SharpDX.Direct3D11.InfoQueueFilter GetStorageFilter()
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{
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var sizeFilter = PointerSize.Zero;
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GetStorageFilter(IntPtr.Zero, ref sizeFilter);
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if(sizeFilter == 0)
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{
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return null;
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}
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var filter = stackalloc byte[(int)sizeFilter];
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GetStorageFilter((IntPtr)filter, ref sizeFilter);
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var queueNative = new InfoQueueFilter();
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queueNative.__MarshalFrom(ref *(InfoQueueFilter.__Native*)filter);
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return queueNative;
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}
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/// <summary>
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/// <p>Get the retrieval filter at the top of the retrieval-filter stack.</p>
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/// </summary>
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/// <returns>The retrieval filter at the top of the retrieval-filter stack.</returns>
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/// <msdn-id>ff476558</msdn-id>
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/// <unmanaged>HRESULT ID3D11InfoQueue::GetRetrievalFilter([In] void* pFilter,[InOut] SIZE_T* pFilterByteLength)</unmanaged>
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/// <unmanaged-short>ID3D11InfoQueue::GetRetrievalFilter</unmanaged-short>
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public unsafe SharpDX.Direct3D11.InfoQueueFilter GetRetrievalFilter()
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{
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var sizeFilter = PointerSize.Zero;
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GetRetrievalFilter(IntPtr.Zero, ref sizeFilter);
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if (sizeFilter == 0)
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{
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return null;
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}
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var filter = stackalloc byte[(int)sizeFilter];
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GetRetrievalFilter((IntPtr)filter, ref sizeFilter);
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var queueNative = new InfoQueueFilter();
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queueNative.__MarshalFrom(ref *(InfoQueueFilter.__Native*)filter);
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return queueNative;
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}
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}
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}
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