105 lines
4.8 KiB
C#
105 lines
4.8 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.Runtime.InteropServices;
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namespace SharpDX.Direct3D10
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{
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public partial class TextureLoadInformation
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{
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/// <summary>
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/// Source texture box (see <see cref="SharpDX.Direct3D10.ResourceRegion"/>).
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/// </summary>
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/// <unmanaged>D3D11_BOX* pSrcBox</unmanaged>
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public ResourceRegion SourceRegion;
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/// <summary>
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/// Destination texture box (see <see cref="SharpDX.Direct3D10.ResourceRegion"/>).
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/// </summary>
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/// <unmanaged>D3D11_BOX* pDstBox</unmanaged>
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public ResourceRegion DestinationRegion;
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// Internal native struct used for marshalling
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[StructLayout(LayoutKind.Sequential, Pack = 0)]
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internal partial struct __Native
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{
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public IntPtr SourceRegionPointer;
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public IntPtr DestinationRegionPointer;
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public int FirstSourceMip;
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public int FirstDestinationMip;
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public int MipCount;
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public int FirstSourceElement;
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public int FirstDestinationElement;
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public int ElementCount;
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public SharpDX.Direct3D10.FilterFlags Filter;
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public SharpDX.Direct3D10.FilterFlags MipFilter;
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// Method to free native struct
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internal unsafe void __MarshalFree()
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{
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if (SourceRegionPointer != IntPtr.Zero)
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Marshal.FreeHGlobal(SourceRegionPointer);
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if (DestinationRegionPointer != IntPtr.Zero)
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Marshal.FreeHGlobal(DestinationRegionPointer);
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}
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}
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internal unsafe void __MarshalFree(ref __Native @ref)
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{
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@ref.__MarshalFree();
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}
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// Method to marshal from native to managed struct
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internal unsafe void __MarshalFrom(ref __Native @ref)
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{
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this.SourceRegionPointer = @ref.SourceRegionPointer;
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this.DestinationRegionPointer = @ref.DestinationRegionPointer;
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this.FirstSourceMip = @ref.FirstSourceMip;
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this.FirstDestinationMip = @ref.FirstDestinationMip;
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this.MipCount = @ref.MipCount;
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this.FirstSourceElement = @ref.FirstSourceElement;
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this.FirstDestinationElement = @ref.FirstDestinationElement;
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this.ElementCount = @ref.ElementCount;
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this.Filter = @ref.Filter;
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this.MipFilter = @ref.MipFilter;
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this.SourceRegion = new ResourceRegion();
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if (@ref.SourceRegionPointer != IntPtr.Zero)
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Utilities.Read<ResourceRegion>(@ref.SourceRegionPointer, ref this.SourceRegion);
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this.DestinationRegion = new ResourceRegion();
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if (@ref.DestinationRegionPointer != IntPtr.Zero)
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Utilities.Read<ResourceRegion>(@ref.DestinationRegionPointer, ref this.DestinationRegion);
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}
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// Method to marshal from managed struct tot native
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internal unsafe void __MarshalTo(ref __Native @ref)
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{
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@ref.SourceRegionPointer = Marshal.AllocHGlobal(Utilities.SizeOf<ResourceRegion>());
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@ref.DestinationRegionPointer = Marshal.AllocHGlobal(Utilities.SizeOf<ResourceRegion>());
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@ref.FirstSourceMip = this.FirstSourceMip;
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@ref.FirstDestinationMip = this.FirstDestinationMip;
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@ref.MipCount = this.MipCount;
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@ref.FirstSourceElement = this.FirstSourceElement;
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@ref.FirstDestinationElement = this.FirstDestinationElement;
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@ref.ElementCount = this.ElementCount;
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@ref.Filter = this.Filter;
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@ref.MipFilter = this.MipFilter;
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Utilities.Write(@ref.SourceRegionPointer, ref this.SourceRegion);
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Utilities.Write(@ref.DestinationRegionPointer, ref this.DestinationRegion);
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}
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}
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} |