72 lines
2.6 KiB
C#
72 lines
2.6 KiB
C#
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
// THE SOFTWARE.
|
|
|
|
using System;
|
|
|
|
namespace SharpDX.Direct3D
|
|
{
|
|
public partial struct ShaderMacro : IEquatable<ShaderMacro>
|
|
{
|
|
/// <summary>
|
|
/// Initializes a new instance of the <see cref="ShaderMacro"/> struct.
|
|
/// </summary>
|
|
/// <param name="name">
|
|
/// The name.
|
|
/// </param>
|
|
/// <param name="definition">
|
|
/// The definition.
|
|
/// </param>
|
|
public ShaderMacro(string name, object definition)
|
|
{
|
|
Name = name;
|
|
Definition = definition == null ? null : definition.ToString();
|
|
}
|
|
|
|
public bool Equals(ShaderMacro other)
|
|
{
|
|
return string.Equals(this.Name, other.Name) && string.Equals(this.Definition, other.Definition);
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
if (ReferenceEquals(null, obj))
|
|
return false;
|
|
return obj is ShaderMacro && Equals((ShaderMacro)obj);
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
unchecked
|
|
{
|
|
return ((this.Name != null ? this.Name.GetHashCode() : 0) * 397) ^ (this.Definition != null ? this.Definition.GetHashCode() : 0);
|
|
}
|
|
}
|
|
|
|
public static bool operator ==(ShaderMacro left, ShaderMacro right)
|
|
{
|
|
return left.Equals(right);
|
|
}
|
|
|
|
public static bool operator !=(ShaderMacro left, ShaderMacro right)
|
|
{
|
|
return !left.Equals(right);
|
|
}
|
|
}
|
|
} |